Digital Technology and Identity

img Postmodern thought challenges traditional concepts of identity. From the Enlightenment on, Western culture fought to establish the individual as a unitary, volitional entity with powers of perception and action. Its literature glorified the individuals metamorphosis and acts of self-assertion and identity. Critical theory suggests a less romantic, more complex view, in which an individuals identity is fluid, shaped by circulating narratives of gender, class, nation, history, media, and situation. Digital technology accelerates the process and provides a laboratory for experiments in identity. The digitalization of information provides great flexibility in representation, while telecommunications and on-line environments sever the connection between physical persons and their communications. Theorists have sought to elaborate on these new views of identity and to analyze the impact of digital technologies. Bill Nichols sees the self as a potentially outdated concept. The old unitary self may have lost its relevance in a world dominated by digital representation and interdependency: Liberation from any literal referent beyond the simulation, like liberation from a cultural tradition bound to aura and ritual, brings the actual process of constructing meaning, and social reality, into sharper focus. This liberation also undercuts the Renaissance concept of the individual. Clear and distinct people may be a prerequisite for an industrial economy based on the sale of labor power, but mutually dependent cyborgs may be a higher priority for a postindustrial postmodern economy. There is an analogy between modern physics and identity in the digital world. Personal identity can be viewed as confluent densities of information, just as physical reality can be viewed as the density of matter points. The virtual body acting in virtual space transgresses traditional notions of physical-body boundaries and location. In this fluidity it more radically challenges the basic Western notions of dualistic demarcations, which underlie some concepts of identity. Virtual on-line communities invite experimentation with identity. These worlds are often constructed on the ?y by participants and allow people to present themselves in any way they want. They are freed from the physical body cues of gender, age, and appearance to enact various personas. Anonymity allows for people to try out idealized or negative identities, to cross genders, or to manifest as multiple identities. Commentators draw parallels between on-line and physical life. Sandy Stone, well-known for her writing and creative work related to identity experimentation, describes the experimental possibilities of on-line representation: They learn how to manipulate those personalitiestake them out of the box, dust them, run them, put them back in the box, put them away, take out another one. On-line communities functioning as places to experiment with identity, much like psychotherapy. There is a connection between the on-line experiments with multiplicity and contemporary notions of the fluid, postmodern self: Virtual personas are objects-to-think-with. When people adopt an on-line persona, they cross a boundary into highly charged territory. Some feel an uncomfortable sense of fragmentation, some a sense of relief. Some sense the possibilities for self-discovery, even self-transformation. Many manifestations of multiplicity in our culture, including the adoption of on-line personae, are contributing to a general reconsideration of traditional, unitary notions of identity. Contemporary psychology is being challenged to conceptualize healthy selves which are not unitary but which have flexible aspects to their many aspects.